How to Make Bad Video Games Good

Spyro: Enter the Dragonfly

 * Have there be less time on the loading screens.
 * The controls aren't as slippery.
 * Fix a lot of technical issues.

Genesis version

 * Make it have better controls.
 * Replace the music sustainer with a music silencer.
 * Give the character the colors as the CD-I version rather than the colors of Shaggy from Scooby-Doo!

CD-I version

 * Like the Genesis version, make it have better controls.

Action 52

 * Make the menus better.
 * Bring a better background for Critical Bypass over the eye-strain inducing background.
 * Make controls better, like A for jumping and B for attacking.
 * Make the player die while falling from the tallest height to the ground rather than mid-air.
 * Improve Cheetahmen stages and make them easier.
 * Give better, original music over the stolen ones.
 * Make the game easier than ever.
 * Fix all the glitches.
 * Fix all the crashing games.
 * Fix all the misspelled names.
 * Give Cheetahmen a story just like in the sequel.
 * All games match exactly what's on the instruction booklet.
 * Fix the typos in the manual.
 * Fix the delayed animation.
 * Make the dog's death in Freeway less violent and disturbing.
 * Make the game licensed.

Cheetahmen 2

 * Fix all the glitches, just like in Action 52.
 * Make the game easier than ever, just like in Action 52.
 * Give better music, just like in Action 52.
 * Make the game licensed, just like in Action 52.

Hong Kong 97

 * Make the game have more music, and also give it sound effects.
 * Fix all the Engrishes.
 * Remove the F-word in the first slide.
 * Let the game not loop.
 * Give it better backgrounds rather than monochrome images of logos, and random stuff.
 * The game over screen does not contian a real corpse.
 * Remove the photo of the Holocaust victims.

Superman 64

 * Make the controls easier to handle.
 * Give it more action-packed levels than tedious training stages.

Big Rigs: Over the Road Racing
>implying Big Rigs isn't a masterpiece
 * Remove/fix the glitches and stuff.
 * Make Nightride work right.
 * Make the AI work and if it wins, also not make the game crash.
 * Also fix the "You're winner" screen to "You win".

Looney Tunes Acme Arnesal

 * Don't put in the Looney Tunes.
 * And put in fresh and new characters.

Dead or Alive 4/5

 * Stop the Dead or Alive series after 3

Intellivision Lives!
Other than that, this game can't be improved. Intellivision is god-awful, so there'd be no way to fix this.
 * Make it Atari instead

Bart vs. The Space Mutants

 * Make the enemies killable by jumping on them ala Super Mario Bros.
 * Don't have The Simpsons theme play on any of the stages, just the title screen.
 * Also, for the music playing in any of the stages, it can include this.
 * Don't put the tilting lollipops in the mall stage.
 * Unlimited continues in case of game over.
 * Get rid of the time limit.
 * Have Bart say "Cool man!" instead Marge saying it.

Prodigy Math Game

 * Remove the math.
 * Seriously, it ruins RPG in general.
 * Animate the attacks (if you could animate walking, you could animate fighting.)
 * Make the spells more interesting.

Dracimon (if you don't know what it is, go to the App Store and look it up.)

 * Not make it too similar to Pokémon
 * Decrease catch rates
 * Fix the errors

E.T.

 * Make it a Super Mario Bros style platform game on NES.

Rocko's Modern Life: Spunky's Dangerous Day

 * Have the plot be where Spunky get dognapped and Rocko has to save him.
 * Make it a beat 'em up platform game.

Mega Man X6

 * Stop the Mega Man X series after 5.

Sonic '06

 * Make the developers of this game change their minds about releasing this game in Sonic's 15th anniversary, release an remastered version of Sonic Jam instead, and delay the game to 2007 and call it Sonic Adventure 3 (or Sonic's Mobius Rescue in Sophie the Otter's case).
 * Remove/fix the darn glitches!
 * The first boss is 1/500 of a Solaris.
 * Uh, how does it work?
 * Good question!
 * Redesign Elise as an anthropomorphic hedgehog.
 * I don't see how that would improve the game, aleast storyline wise. If it's about that scene about Elise kissing (then-dead) Sonic, then just get rid of that scene or change it.)
 * Improve the battle against Silver.
 * What about the bosses in general?
 * Loading times are quicker.

Sonic Genesis (GBA)

 * Make this game an GBA version of Sonic Jam and have all of the graphics be redone and have an Sonic Advance engine on each game in it.

Sonic Boom

 * Make this game a Star vs. The Forces of Evil-themed game and have all cameos from all Disney (including characters from non-Disney shows airing on their channels) characters in history.

Bubsy Franchise

 * Change Bubsy into a less annoying, more outgoing beaver and give him chomping and tail attack abilities. His gliding should be replaced with flaps of his tail to slow his fall. Also, his design (pictured) should be like this:
 * If Bubsy is a beaver, make him care about wood instead of yarn! For the pieces of wood he collects, players would be able to make them into a variety of different weapons, vehicles, and other objects.
 * Change Bubsy's catchphrase to "Munch, baby, Munch!" and don't overuse it.
 * Add more gimmicks and include some areas involving Bubsy munching his way in a maze type mini-game called "Maze-o-Munch". Maze-o-Munch game comes after every 4 levels until the end, thus including 3 MoMs.
 * Change the Woolies to small critters called Porky Pinecones (part warthog, part porcupine, and part Pinecone, based on Wuzzles' Piggypine).
 * Fix the physics, controls, camera and hit collision detection.
 * Use the side of a log as a four-wedge pie chart to represent health (a la Super Mario 64) instead of the one-hit-and-die feature.
 * Delay Bubsy 3D for the 1997-1998 season for further, deeper production.
 * Replace the unnecessary passwords with an actual save option.
 * Have Bubsy be voiced by Gregg Berger.

All of LJN's Games

 * Destroy that company, and have their games be made by other companies. Nuff said.

All of Data Design Interactive's Games

 * Same thing with LJN's. Again, nuff said.

Pac-Man (Atari 2600)

 * Better graphics
 * Better music
 * Better overall gameplay. Need I say more?

Lester the Unlikely

 * Remove Lester's voices (or make them less annoying) and a few of the animations.
 * Add Lester's attacks like jumping.
 * Remove the falling damage when you jump off a cliff.
 * Remove a few of the bats.
 * Change Level 1's music to Cool Spot-like music.
 * Make the purple totem pole have only one hit.
 * Make Lester not run away at some enemies.
 * Make Lester have a different walking animation.

Oliver's Pasta Adventure

 * Have the protagonist be Toni Cipriani.
 * Then the "YOU PASTA WAY" text would be "WASTED", amirite ladies?

A Week of Garfield

 * Have it released in North America and Europe.
 * Have it developed and published by Capcom.
 * Have it released on the both NES and Game Boy.
 * Make it just like DuckTales, Adventures of the Magic Kingdom and Little Nemo: The Dream Master.
 * Add minigames right after the cutscenes.

Takeshi's Challenge

 * Delay it for 1987 season.
 * Remove bad words.
 * I'm sorry, but how does removing bad words improve something?
 * Change and add more music then one annoying music.
 * Make the graphics like Little Samson.

Conker's Bad Fur Day (For those who like this game, please respect my opinion.)

 * Get rid of the foul language. Nope. I can totally handle it.
 * On the other hand, have "Twelve Tales: Conker 64" released instead.
 * I would've loved to see that released!

Dissidia Final Fantasy (to those who like the game, respect my opinion on it)

 * Make the game A LOT less broken.
 * Make the story at least slightly better.
 * Replace Warrior of Light with a character who is actually based on Final Fantasy I, and not just its honestly terrible artwork.
 * Remove the scene where Tidus swears at Jecht.
 * Make it so the final battle against Chaos isn't cheap.

Chuck E. Cheese Party Games

 * Make the icons for the pizza toppings bigger.
 * Remove the spelling, connect the dots, counting, memory, and spot the difference games and replace them with any actual Chuck E. Cheese arcade games that were left out such as Chuck E.'s Duckies.
 * Add a mini-game based on the Skytubes.
 * Allow the player to interact with the stage show.
 * The plot makes more sense.
 * Include multiplayer.
 * Have everything unlocked at the beginning.
 * Tighter controls.

Game of War: Fire Age

 * Make some times not too long at high levels.
 * Fix the crashes and glitches.
 * Not making it where you spend too much money.
 * Better customer service.
 * Better graphics.
 * Better gameplay.

Super Monkey Ball: Touch and Roll

 * Add continues.

Tiny Monsters

 * Like Dragonvale, have all the monsters' food cost the same.
 * Make the habitats, obstacles and items less pricey.
 * Don't drop the game at the Valentine's Day update.
 * Better designs of the monsters.
 * Remove the Dream Room, and have the monsters evolve instantly.

Mario is Missing!

 * It is officially made by Nintendo.
 * No educational value. The Super Mario series was not made to be educational.
 * Different sprites that are not from Super Mario World.
 * Make the bosses better and a bit harder.
 * You actually get to fight Bowser.

Digimon Battle Spirit

 * Make it so you win through taking out all of the opponent's life gauge like in Rumble Arena instead of collecting more D-Spirits than your opponent

Goku Racing

 * Don't redesign Shadow Goku as an anthropomorphic hedgehog, it makes him feel like a rip-off of Shadow the Hedgehog.
 * Make it a Mario Kart 8 style go-kart racing game on Wii U.
 * Loading times are quicker.