File:Hhkhkhckcbjslchjcjwkch.png

Summary
The Nerd: Check it out. Mission 1 is "Training for the Next Mission". Okay, sounds simple enough. So you get a choice of missiles. So would rather have more or less? What kind of fuckin' choice is that? Pick more. I mean, the idea is that the fewer missiles is more powerful, but guess what? Whenever you shoot an enemy plane, all it takes is one shot to blow 'em up. Even your regular machine gun bullets take them down in one shot, so what's the point? And I love all the useless information on the control board. Altitude, speed, I mean, really? Does it matter? And look at all the gauges on the right just for decoration.

The Nerd: The first thing that sucks about the gameplay is just the fact that it's boring. 90% of the time, you're just flying into a blank sky as little pieces of cotton come flying at you. Yes, I know they're supposed to be clouds. Also, notice the absence of music. I know that the developers were trying to make something new, to make it realistic, but what we get is a game that makes you feel like you're in this blank, mindless void. Like, if purgatory exists, this is what it is. Top Gun for the NES. I'd rather fly a cargo plane full with rubber dog shit out of Hong Kong.